![]() Without System Shock, there would be no Thief or Gloomwood, no Prey or Dead Space. SHODAN broke free, and the world was never the same. 30 years of immersive sim development started here, as Looking Glass escaped the restraints of the RPG genre and embraced thoughtful first-person action. Taking them out from a distance is effective, but every now and then they'll be able to get at least one shot off at you regardless.For a certain sort of PC gaming fan, System Shock is where it all began. If you get too close they will usually back up a little before they fire − take advantage of this in case you decide to fight at close quarters. Note that they tend to move slightly faster than their cousins and sometimes will fire at you even at point-blank range. Despite their ranged attacks, they don't do that much damage, and you should be able to engage them in much the same way as Pipe Hybrids. Shotgun Hybrids are almost identical to standard Hybrids, though they're tougher to take down and can attack from a distance. These weapons need Repairing and Maintenance badly and most of the time they're not worth it, however they should be picked up to be unloaded. ![]() They always carry worn out, broken 10 Gauge Shotguns with one Rifled Slug inside. Shotgun Hybrids start appearing in the second half of the MedSci Deck, and will continue to be found for the next several Decks. These Hybrids differ from Pipe Hybrids both due to their ranged weaponry and doubled Hit Points. Hybrids are humans who have been infected by the parasitic annelids, and mutated into monsters in service of the Many. The Shotgun Hybrid is the second type of Hybrid faced in System Shock 2.
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